Archive for December 2012

MapleStory Game Situations between fighting other classes

Paladins: Really high defense. I suggest using Phantom Imprint and Killer Wings on them to give you 10% bonus damage and some DoT. Try telecasting Illusion on the paladin’s side so they can’t hit you as often. With their new monster magnet..they can annoy us with their stun too, just like Dark knights. With the new pvp update, any high funded damagers that hits classes with some kind of damage reflect skill will return massive damage to you. Paladins are able to reflect 24% accident aback to you. I didn’t get a acceptance from my warrior accompany yet but searching at the extractions, it say Magic Crash has a 5 additional cooldown and works at a 60% chance. This can be absolutely annoying, but don’t anguish just yet afore I can affirm it..

Heroes: Their power guard and shout is extremely annoying, as it reflects an amount of damage back to you. Overall, their defense are not as good as Paladins so just spam Illusion and your other main cooldown attacks on them. With the new pvp update, any high funded damagers that hits classes with some kind of damage reflect skill will return massive damage to you.Heroes are able to reflect 100% accident aback to you. I didn’t get a acceptance from my warrior accompany yet but searching at the extractions, it say Magic Crash has a 5 additional cooldown and works at a 60% chance. This can be absolutely annoying, but don’t anguish just yet afore I can affirm it..

Dark Knights: Their new stun rate from Dragon roar is annoying now as well as their Dark Impale doing high damage to you every hit. Like paladins, use imprint and spam your main attacks on them.With the new pvp update, any high funded damagers that hits classes with some kind of damage reflect skill will return massive damage to you. Dark Knights are able to reflect 100% damage back to you. I didn’t get a confirmation from my warrior friends yet but looking at the extractions, it say Magic Crash has a 5 second cooldown and works at a 60% chance. This can be quite annoying, but don’t worry just yet before I can confirm it..

Arans: Be careful of their Combo Tempest. It can hit almost the whole map and dealing a huge amount of damage to you and slowing you down for a few seconds. In 1V1 combat, you shouldn’t accept a boxy time hitting them if you just advertisement about them so they can’t use their combos efficiently. They accept the everyman aegis out of all warriors too.

Demon Slayers: You can call yourself lucky for being a mage and not having to deal with their Demon cry skill that decreases your accuracy, but it still lowers your attack and defense nonetheless. Their Vengeance is also irritating, reflecting damage back at you. They seem somewhat squishy though compared to other warriors. With the new pvp update, any high funded damagers that hits classes with some kind of damage reflect skill will return massive damage to you. Demon Slayers are able to reflect 100% damage back to you.

Mihile: A pretty new and tough class in PvP. Radian buster has an amazing horizontal range that is almost as long as Flame wheel and spammable. I didn’t get a confirmation from my warrior friends yet but looking at the extractions, it say Magic Crash has a 5 second cooldown and works at a 60% chance. This can be quite annoying, but don’t worry just yet before I can confirm it..

 

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MapleStory game Mages about Battle Mages and F/P Archmages

Battle Mages: Just don’t get near them when they’re on invincibility mode. I’d just wait it out and charge at them as soon as their invincibility goes down. As for their chains, they can be easily dodged by jumping over it. If you get caught while jumping, you would just get pulled to the other side of the map to avoid them. New PvP update glitch for them, BEWARE. Their Twister Spin is glitched into draining every single bit of your mp in less than 5 hits. Even if their damage is low, this glitch makes your MP deplete at a tremendous amount. Thankfully, they have a difficult time teleporting with it at the moment, so just run away when they’re using twister.

F/P Archmages: Try to avoid their poison mist at all times and not get inside it. Their DoT are also deadly over time. I’d acclaim just spamming apparition and telecasting them. They can aswell allowance you at a 55% adventitious for 4 seconds.

I/L Archmages: They accept alot of moves that slows you down. Glacier Chain aswell stuns you temporarily. If you convenance jumping, you can contrivance their chains generally or just get chained to the added ancillary of the map to escape. They aswell accept a 55% adventitious to allowance you for 4 seconds.

Bishops: High defense, supportive and heavy attack skills. Their Dispel and Doom skills are one of the hardest things you’ll have to deal with, rebuffing and running away when you’re snailed. If you’re in a map with hazards (the fire thing from the ground) it dispels your snail form as well as DB’s Final Cut skill. Big Bang also dishes out a huge amount of damage when fully charged. They have a small invincibility move that guards up to 5 attacks. Imprint and Killer wings them to deal extra damage to them and just telecast around them. Update: You no best accept to abhorrence of getting bedevilled because the doom adventitious is alone 5% now c: Dispel adventitious was nerfed to 70% with a 10 additional cooldown and Heal now has a 30 additional cooldown instead of 15 seconds, so they won’t be as tanky

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Game Guide about Mercedes and Bowmaster skill

Mercedes: They have excellent mobility and avoid. Earthquake should be able to catch them when they’re on top of you. Killer Wings is another option too. If you can time and locate where and when they’ll fall to, cast illusion on them.

Bowmaster: They’re not the best class in PvP and really squishy. You should not really have a problem with killing them. But their new Arrow rain accomplishment has a antic 20% adventitious to amaze for one second, so be accurate about that. You can aswell hit their boob for added points

Marksman: Their Snipe skill does heavy damage against you and so does their main skill “Ultimate Strafe”. I’d recommend attacking and jumping around them since their skills don’t really have much vertical range. They can be very sneaky by using piercing arrow from afar into busy mobs. Flame caster should bolt them easily. Arrow Eruption is aswell actual annoying now that it has a 20% adventitious to allowance you for 4 seconds. Hit their boob for added credibility too

Wild Hunters: You would barely see any of them in PvP, not to be mean to them or anything but they’re one of the worst class at the moment in PvP. Squishy and low damage attacks. Their mount lag could be one of their deadliest skill

 

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Game guide about Pirates guide Corsair and Buccaneer

Cannoneers: That counter. Be careful when you go against Cannoneers as they can reflect back your damage at a 35% rate and not get hurt. Monkey Madness can also deal huge amounts of damage like F/P’s Mist Explosion and has a chance to stun too. Monkey Militia and Anchors away are also powerful summons that hits at a quick rate against you. They can also stun you too. Update: Their adverse drove has been nerfed to 8% in pvp but their 4th job adverse accomplishment still charcoal 15%. All calm is 23% adventitious of adverse now. Cannon Bazooka is aswell a alarming accomplishment now that it can hit 4 times with a accumbent ambit agnate to Flame wheel, it has a 5 additional cooldown, luckily.
Corsair: Another squishy clas soon as that shouldn’t be really threatening to you. Their Air strike ultimate does a decent amount of damage though. If you have mount lag, going against them will be tough. Update: Air Strike is removed and replaced with Nautilius ship ultimate. You won’t have to worry about mount lag now that their mount is removed. Their rapid fire and new mob skill can hit a pretty decent amount but they’re still pretty squishy. Kill them quickly~ They’ve improved alot.

Buccaneer: A rather slow clas soon as that takes a lot of control to be good in PvP. They have medium-high damage attacks but really slow. Their snatch and demolition should be the skills you have to watch out for.Once they get out of their annihilation invincibility, just spam Illusion on them. Like corsairs, they’ve bigger alot too. Buccaneers now has continued ranged abilities such as their laser accomplishment and 1v1 accomplishment octopunch. Their acquiescent alleviate accomplishment can aswell balance 8% hp and mp every 4 seconds.

Mechanics: They have a lot of summons that can hurt you alot as well as their damage reflect skill. They can also summons bots that heals their HP and amplifies their damage by 15%. Laser and siege mode can also deal high amounts of damage but doesn’t have much vertical range. Just do jump attacks or telecasting around them with Illusion etc. With the new pvp update, any high funded damagers that hits clas soon ases with some kind of damage reflect skill will return mas soon asive damage to you. Mechanics are able to reflect 100% damage back to you.

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Community Round-Up 08/11

In this special Evolution of Combat focused Community Round-Up, we’ve got a more events, competitions and awesome fansite news than you can cast a Dragon Breath at.

Evolution of Combat

The 20th November will see the highly anticipated Evolution of Combat update release into RuneScape and we have a whole host of exciting events and competitions to coincide with the launch.

Live Stream

We have a live stream Q&A this Sunday at 9pm with the Evolution of Combat developers so be sure to send in any questions you may have about the update!

Pro PvPers at the Duel Arena

After some brief warm-up rounds last weekend, we’re ready to go with the first official video maker Duel Arena Tournament and our much-loved PvPers will be taking to the arena this weekend! Be sure to show up and spectate the fights and show your support for your favourite video makers! You can find out more about the tournament here.

Fansite News

Everybody’s excited for the launch of the Evolution of Combat and RuneScape’s fansites are no exception! Tip.it is hosting a video competition for the best video trailer that shows off the Evolution of Combat and there’s a whole host of great prizes to be won! You can get involved over on their website.

RuneSlayer are joining in with the hype too as they launch their top Evolution of Combat tips competition along with a whole bunch of giveaways throughout next week You can find out more over on their forum.

Community Art

RuneScape fanatic Will Verdrag has created his very own Dark Bow! Not only is he an avid ranger in RuneScape but also in the real world, regularly practicing his archery in his garden. We think it looks great! You can check out his video on making the bow over on his YouTube channel.

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Ghost Recon Online: The Fact That It Is A Difficult Game

Over the course of the Closed Beta, and Open Beta season I have seen players quit Ghost Recon Online because they claim it was too difficult. With the cover system being the main feature of the game, along with special abilities for the three different class it is no wonder why players claim that it is too difficult. Difficult in a sense that this game takes a bit more strategy, skill and especially patience compared to the generic run and gun shooters. In Call of Duty, players run and gun all the time with no sense of hesitation, but being ghost recon is a bit different, running and gunning will get you killed (unless your a recon that has cloak). The cover system is what I think makes this game so difficult, it is either players learn to adapt to a new game setting, or players learn to quit a game so soon. But other than the games mechanics, the level up system is what I also truly see frustrating players. I do agree with the fact that higher level players shouldn’t have a major advantage over lower level players, but with time comes great opportunity. I know it is difficult versing players who have a higher level weapon (which often is considered better than the lower level weapons), with better armor, devices and a major experience gap but that just means it is more difficult to kill them. If you are a true “Ghost” then you will stick it out through good and bad times.

The truth behind Ghost Recon Online is that it is a difficult game that require a lot of tactics, skills, and a whole bunch of luck. The cover system along with the use of abilities will either make the difference between an average player, to a highly competitive player. Anyone can go behind a wall and start shooting, but with the use of effective timing, and a little bit of luck a kill can be reached. I have always talked about luck, but with the critical system having a certain percentage to activate after every shot, it can really make the difference in a battle. Having a critical hit can relieve you from firing one more round into another player, which saves you time, ammo and sometimes your life.

With three classes to choose with from such as an Assault (Assault Rifles, and shotguns), Recon (Snipers and Sub- Machine Guns) and Specialist (Light Machine Guns and Shotguns) it might make it a difficult choice for players to choose from. But along with other variables such as the type of armor, health and even abilities players are always complaining about either other classes being too strong or too weak. Every class has their respective strong points and weak points and should be played accordingly for maximum efficiency. Perhaps it is the lack of knowledge of each class but when you are having trouble with a class, there is another player who excels at it. Know each class, guns, armor and even devices strong and weak points and players shouldn’t have a difficult time choosing. Whether you play the class the way it is suppose to be played, or play the class how ever you want it will be a difficult match if you don’t know what you are doing.

Leveling up and having access to better weapons is what players sometimes complain about. Also known as a leveling system, players are being frustrated with players having better access to weapons. Here is how difficult it gets facing a higher level player. I know the cheytac or dragunov is much better than the GI~level 10 snipers, or the f2000 having better control than the super fast firing sar-21 c assault but these weapons are much better (stat wise than the lower level weapons). The armor difference between a low level armor and a high level armor is huge. Players who have high level armor, either move faster, or receive more hits compared to a lower level. Devices can also be an issue as the squad device can give a little boost to players. Devices can range from faster device recharge, gunshot detector to more armor. Having a high level device ability can mean a player can use that ability more often, have better effects and/or be much more deadly than a low level using the exact same device. Other than the controls of the game, this is one huge factor that makes the game a bit more difficult. Facing a team of higher levels can ultimately spell defeat if your team cannot counter attack. But don’t be discourage just because these players have higher level armor than you. By playing the game fluently and giving your best shot tactically, and skillfully these “higher level” enemies will not bother you. Take upon the challenge and if you are a low level beating a high level with full equipment, imagine what you can do once you buy full high level gear and weapons. Just because these enemies have a higher advantage stat wise, doesn’t mean that they are invincible. This will help you become a better player as you know that the enemy has an upper hand while you try your best to kill them.

This game has a steep learning curve, so steep that Ghost Recon Online has implemented a matchmaking system only for low levels (1-5). This goes to show, with a lot of quitting threads and posts that this game is not your typical shooter. With a difficulty that is evident, players who quit always say that this game should not be recommended to anyone. I agree that this game shouldn’t be recommended for anyone, anyone who can’t take a good skill base challenge.

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World versus World Activities Overview

When it comes to world versus, people usually think “Probably need a guild or some form of organized group to get anything done”. This is completely false being that in Guild Wars 2 pvp you can both be in a group AND play alone while still being effective to the victory of your team. We aren’t talking about telling you a secret on how to take down a whole keep by yourself but small things that add up to the overall picture.

BTW im typing this as Hurricane Sandy is threatening to rip off my roof. (video game dedication FTW). Sorry for any typos.

Supply Camp Harassment:

When it comes to large keeps or forts, players require supply to keep a firm hold on the location which involves constructing new siege weapons and repairing the weapons plus the gate/wall. Supple camps send constant dolyaks to these locations to help garrison. Attacking locations works just about the same except the attacking army usually does more destruction than actual repair. The supply camps are scattered across the map in so many locations making it simple to choose a target. If you are a high level and know how to pick NPC target off one by one (or are amazing at juking) a supply camp can be taken by a single person. It time is of the essence a small band of 4-6 random people can take the camp pretty quickly. These small points can have a large impact on the outcome of a larger battle. Besides this activity, the following ones should be easy for fairly small groups to complete without

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Xsyon: Prelude’s Option for Free Play is Available

If you have been wanting to try Xsyon and check out its post-apocalyptic world without paying cash, here is a good news for you. It was just announced by Notorious Games a free-to-play option for the current Prelude phase of Xsyon is available.

In an ongoing campaign to bring Xsyon to a wider audience, today we open our doors to all players to join the Xsyon community for Free.

Xsyon used to offer a free trial server, but weekly wipes prevented folks from really experiencing parts of the game. Now, new players can game alongside everyone else on the main server without any cash commitment. F2P also allows any survivors who left the chance to come back and reestablish themselves in the Tahoe Basin before the game moves to its next phase, Apocalypse.

As with many F2P options, there are some limitations, especially regarding the formation and management of tribes.

Free Play includes the following limits:

Players without paid Citizen Game Account access:

  • Players cannot start new Tribes
  • Players cannot join new Tribe charters
  • Players can join tribes but they do not add to the tribe size
  • Skills are effectively limited to 30
  • Players cannot use gained experience to level up

Players with Citizen Game Account access without a paid Monthly subscription:

  • Skills are effectively limited to 30
  • Players cannot use gained experience to level up
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Age of Wushu: Details and Price for New ‘Deluxe Edition’

With the successful conclusion of its first English language Closed Beta, the excitement and anticipation for Age of Wushu reached new heights. To match this vast increase in player interest for the game, Snail Games is unveiling Age of Wushu: Deluxe Edition. This unique preorder bundle represents a carefully selected collection of virtual items and features worth nearly double the $19.99 purchase price for the package.

“The North American response to Age of Wushu has been overwhelming,” said Dick Roberts, EVP of Marketing for Snail Games. “Our players love the rich Eastern style environments and the non-traditional gameplay. This is a testament to the hard work of the development teams in both Suzhou, China and here in Los Angeles. The greatest compliment our users have bestowed upon us is that they truly want more of this game.”

The Deluxe Edition is available now at the official site. Pending user response, Snail Games may prepare additional, more robust packages for the future of the title.

About the Deluxe Edition

The Deluxe Edition is an ideal entry package for those players looking to experience the #1 blockbuster game in China. This preorder bundle comes with items that will help players get the most of their in-game experience, as well an exclusive mount.

· 60 Days of VIP Access: Log off and your character lives on. Gain experience, earn money, and more — all while you are away from the game.
· In-Game Virtual Items: $15 worth of upgrades and items to better fortify your character.
· Early Play Opportunities: Full access to the second Closed Beta of Age of Wushu  beginning Dec. 20.
· Offline Events: Special events and sweepstakes just for Deluxe Edition members.

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MapleStory Added Another New Class – Angelic Burster

 

Another new class – Angelic Burster was added into MapleStory Korea’s test server. Angelic Burster can only be female. You have a choice between two hairstyles and two faces, as well as any hair colour.

MapleStory Angelic Burster

Angelic Burster has a new system call “Soul Recharge”. After normal-hitting monsters and charging up Souls, special “Soul Recharge skills” can be used.

 

 

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